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Game Development AI Agent Skills

AI agent skills for game development. Unity, Unreal, Godot, game design patterns, and engine workflows.

35 listings

Claude Code Game Studios

Skill

A comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling, asset auditing, team management, and release workflows across Unity, Unreal, and Godot engines.

8.024k311by Donchitos

Pixel Art Animator

Skill

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing"

9.049829by willibrandon

Godot MCP - Full Control

MCP

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomo

8.344614by tugcantopaloglu

Game Art

Skill

Game art principles. Visual style selection, asset pipeline, animation workflow.

6.013k10by sickn33

Unity Developer

Skill

Build Unity games with optimized C# scripts, efficient rendering,

6.013k8by sickn33

Multiplayer Game Development

Skill

Multiplayer game development principles. Architecture, networking, synchronization.

6.013k7by sickn33

Game Development

Skill

Game development orchestrator. Routes to platform-specific skills based on project needs.

7.014k6by sickn33

Godot MCP Pro

Skill

84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb

8.04016by youichi-uda

SkillOS Skills

Skill

AI-coding-agent skill pack for SkillOS — permissionless infrastructure for skill games: sponsor-funded tournaments, on-chain leaderboards, per-score attestations on Base. Drop this pack into your agent (Claude Code, Cursor, Codex, Gemini CLI, Windsurf, Continue.dev, Amp, OpenCode) and it surfaces relevant SDK integration suggestions when you're building a skill game. - Explicit permissions block i

8.74365by youngstar-eth

Mobile Games

Skill

Mobile game development principles. Touch input, battery, performance, app stores.

4.013k5by sickn33

Web Games

Skill

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

6.013k4by sickn33

2d Games

Skill

2D game development principles. Sprites, tilemaps, physics, camera.

6.013k4by sickn33

3d Games

Skill

3D game development principles. Rendering, shaders, physics, cameras.

5.013k3by sickn33

Pc Games

Skill

PC and console game development principles. Engine selection, platform features, optimization strategies.

6.013k3by sickn33

Godot Gdscript Patterns

Skill

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

5.013k3by sickn33

Game Audio

Skill

Game audio principles. Sound design, music integration, adaptive audio systems.

6.013k3by sickn33

Develop Web Game

Skill

Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.

8.09.9k2by openai

DM Claude

Extension

Drop any book into it. Play inside the story. Got a favorite fantasy novel? A classic adventure module? A weird obscure sci-fi book from the 70s? Drop the PDF in, and DM Claude extracts every character, location, item, and plot thread, then drops you into that world as whoever you want to be.

8.04832by Sstobo

Chess.com MCP Server

MCP

A [Model Context Protocol][mcp] (MCP) server for Chess.com's Published Data API. This provides access to Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information. [mcp]: https://modelcontextprotocol.io/introduction/introduction - [x] Access player profiles, stats, and game records - [x] Sea

7.04132by pab1it0

Node.js MongoDB JWT Express React

Rules

Backend: Node.js with Express.js

4.041k1by PatrickJS

Game Design

Skill

Game design principles. GDD structure, balancing, player psychology, progression.

5.013k1by sickn33

Unity Cursor AI C

Rules

// Unity Tower Defense Game using Nintendo Ringcon

2.041k1by PatrickJS

The Game Crafter MCP Server

MCP

An MCP server that connects AI assistants to The Game Crafter API, letting you design, manage, and price tabletop games through natural conversation. Browse the component catalog, create game projects, add card decks and boards, upload artwork, and get instant pricing estimates — all through your AI assistant. Indie board game designers, tabletop creators, and TGC users who want to manage their pr

8.3415by alex-gon

MCP Chess Server

MCP

This MCP let's you play chess against any LLM. To use this chess server, add the following configuration to your MCP config: Play a game: Find a position in a PGN for game analysis: The server provides the following tools: getboardvisualization(): Provides the current state of the chessboard as an image. The board orientation automatically flips based on the user's assigned color. getturn(): Indic

8.0418by jiayao