Game Development AI Agent Skills
AI agent skills for game development. Unity, Unreal, Godot, game design patterns, and engine workflows.
35 listings
Claude Code Game Studios
PluginA comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling, asset auditing, team management, and release workflows across Unity, Unreal, and Godot engines.
Pixel Art Animator
Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing"
Game Art
Game art principles. Visual style selection, asset pipeline, animation workflow.
Godot MCP - Full Control
MCP ServerA comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomo
Multiplayer Game Development
Multiplayer game development principles. Architecture, networking, synchronization.
Unity Developer
Build Unity games with optimized C# scripts, efficient rendering,
Game Development
Game development orchestrator. Routes to platform-specific skills based on project needs.
Mobile Games
Mobile game development principles. Touch input, battery, performance, app stores.
2d Games
2D game development principles. Sprites, tilemaps, physics, camera.
Godot MCP Pro
84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb
Pc Games
PC and console game development principles. Engine selection, platform features, optimization strategies.
Web Games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
SkillOS Skills
AI-coding-agent skill pack for SkillOS — permissionless infrastructure for skill games: sponsor-funded tournaments, on-chain leaderboards, per-score attestations on Base. Drop this pack into your agent (Claude Code, Cursor, Codex, Gemini CLI, Windsurf, Continue.dev, Amp, OpenCode) and it surfaces relevant SDK integration suggestions when you're building a skill game. - Explicit permissions block i
Develop Web Game
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.
Game Design
Game design principles. GDD structure, balancing, player psychology, progression.
Unity Cursor AI C
Rules// Unity Tower Defense Game using Nintendo Ringcon
Node.js MongoDB JWT Express React
RulesBackend: Node.js with Express.js
DM Claude
ExtensionDrop any book into it. Play inside the story. Got a favorite fantasy novel? A classic adventure module? A weird obscure sci-fi book from the 70s? Drop the PDF in, and DM Claude extracts every character, location, item, and plot thread, then drops you into that world as whoever you want to be.
Godot Gdscript Patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Game Audio
Game audio principles. Sound design, music integration, adaptive audio systems.
Chess.com MCP Server
MCP ServerA [Model Context Protocol][mcp] (MCP) server for Chess.com's Published Data API. This provides access to Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information. [mcp]: https://modelcontextprotocol.io/introduction/introduction - [x] Access player profiles, stats, and game records - [x] Sea
3d Games
3D game development principles. Rendering, shaders, physics, cameras.
Node.js MongoDB
RulesBackend: Node.js with Express.js
Ascii Simulation Game
Rulesyou are an expert game designer and game programmer, you will choose the best game design and coding practices for all decisions in this project.