Game Development AI Agent Skills
AI agent skills for game development. Unity, Unreal, Godot, game design patterns, and engine workflows.
35 listings
Claude Code Game Studios
A comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling, asset auditing, team management, and release workflows across Unity, Unreal, and Godot engines.
Pixel Art Animator
Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing"
Godot MCP - Full Control
A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomo
Game Art
Game art principles. Visual style selection, asset pipeline, animation workflow.
Unity Developer
Build Unity games with optimized C# scripts, efficient rendering,
Multiplayer Game Development
Multiplayer game development principles. Architecture, networking, synchronization.
Game Development
Game development orchestrator. Routes to platform-specific skills based on project needs.
Godot MCP Pro
84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb
SkillOS Skills
AI-coding-agent skill pack for SkillOS — permissionless infrastructure for skill games: sponsor-funded tournaments, on-chain leaderboards, per-score attestations on Base. Drop this pack into your agent (Claude Code, Cursor, Codex, Gemini CLI, Windsurf, Continue.dev, Amp, OpenCode) and it surfaces relevant SDK integration suggestions when you're building a skill game. - Explicit permissions block i
Mobile Games
Mobile game development principles. Touch input, battery, performance, app stores.
Web Games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
2d Games
2D game development principles. Sprites, tilemaps, physics, camera.
3d Games
3D game development principles. Rendering, shaders, physics, cameras.
Pc Games
PC and console game development principles. Engine selection, platform features, optimization strategies.
Godot Gdscript Patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
Game Audio
Game audio principles. Sound design, music integration, adaptive audio systems.
Develop Web Game
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.
DM Claude
Drop any book into it. Play inside the story. Got a favorite fantasy novel? A classic adventure module? A weird obscure sci-fi book from the 70s? Drop the PDF in, and DM Claude extracts every character, location, item, and plot thread, then drops you into that world as whoever you want to be.
Chess.com MCP Server
A [Model Context Protocol][mcp] (MCP) server for Chess.com's Published Data API. This provides access to Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information. [mcp]: https://modelcontextprotocol.io/introduction/introduction - [x] Access player profiles, stats, and game records - [x] Sea
Node.js MongoDB JWT Express React
Backend: Node.js with Express.js
Game Design
Game design principles. GDD structure, balancing, player psychology, progression.
Unity Cursor AI C
// Unity Tower Defense Game using Nintendo Ringcon
The Game Crafter MCP Server
An MCP server that connects AI assistants to The Game Crafter API, letting you design, manage, and price tabletop games through natural conversation. Browse the component catalog, create game projects, add card decks and boards, upload artwork, and get instant pricing estimates — all through your AI assistant. Indie board game designers, tabletop creators, and TGC users who want to manage their pr
MCP Chess Server
This MCP let's you play chess against any LLM. To use this chess server, add the following configuration to your MCP config: Play a game: Find a position in a PGN for game analysis: The server provides the following tools: getboardvisualization(): Provides the current state of the chessboard as an image. The board orientation automatically flips based on the user's assigned color. getturn(): Indic