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Game Development AI Agent Skills

AI agent skills for game development. Unity, Unreal, Godot, game design patterns, and engine workflows.

35 listings

Claude Code Game Studios

Plugin

A comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling, asset auditing, team management, and release workflows across Unity, Unreal, and Godot engines.

8.072 downloadsDonchitos/Claude-Code-Game-Studios

Mobile Games

Mobile game development principles. Touch input, battery, performance, app stores.

4.02 downloadssickn33/antigravity-awesome-skills

Game Development

Game development orchestrator. Routes to platform-specific skills based on project needs.

7.02 downloadssickn33/antigravity-awesome-skills

Pixel Art Animator

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing"

9.02 downloadswillibrandon/pixel-plugin

Godot MCP Pro

84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb

8.01 downloadsyouichi-uda/godot-mcp-pro

Web Games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

6.01 downloadssickn33/antigravity-awesome-skills

Unity Developer

Build Unity games with optimized C# scripts, efficient rendering,

6.01 downloadssickn33/antigravity-awesome-skills

Godot Gdscript Patterns

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

5.01 downloadssickn33/antigravity-awesome-skills

DM Claude

Extension

Drop any book into it. Play inside the story. Got a favorite fantasy novel? A classic adventure module? A weird obscure sci-fi book from the 70s? Drop the PDF in, and DM Claude extracts every character, location, item, and plot thread, then drops you into that world as whoever you want to be.

8.01 downloadsSstobo/Claude-Code-Game-Master

2d Games

2D game development principles. Sprites, tilemaps, physics, camera.

6.01 downloadssickn33/antigravity-awesome-skills

Develop Web Game

Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.

8.0openai/skills

MCP IPFS Server (storacha.network) 🛰️

MCP Server

A Node.js server implementing the Model Context Protocol (MCP) for interacting with the storacha.network platform via the w3 command-line interface (@web3-storage/w3cli). This server empowers language models 🤖 and other MCP clients to manage storacha.network spaces, upload/download data, manage delegations, and perform various other tasks by seamlessly wrapping w3 commands. - Wraps the w3 CLI for

8.0alexbakers/mcp-ipfs

Game Design

Game design principles. GDD structure, balancing, player psychology, progression.

5.0sickn33/antigravity-awesome-skills

Game Art

Game art principles. Visual style selection, asset pipeline, animation workflow.

6.0sickn33/antigravity-awesome-skills

Multiplayer Game Development

Multiplayer game development principles. Architecture, networking, synchronization.

6.0sickn33/antigravity-awesome-skills

MLB API MCP Server

MCP Server

A Model Context Protocol (MCP) server that provides comprehensive access to MLB statistics and baseball data through a FastMCP-based interface. This MCP server acts as a bridge between AI applications and MLB data sources, enabling seamless integration of baseball statistics, game information, player data, and more into AI workflows and applications. - Current standings for all MLB teams with flex

8.0guillochon/mlb-api-mcp

MCP Tic-Tac-Toe

MCP Server

A Model Context Protocol (MCP) server that enables AI assistants to play tic-tac-toe through standardized tool interfaces. Perfect for demonstrating AI-human collaboration and MCP integration. This project implements a complete tic-tac-toe game as an MCP server, allowing AI assistants like Claude to: - Create and manage multiple game sessions - Make strategic moves and analyze positions - Provide

8.0tomholford/mcp-tic-tac-toe

BGG MCP: BoardGameGeek MCP Server

MCP Server

BGG MCP: BoardGameGeek MCP Server BGG MCP provides access to the BoardGameGeek API through the Model Context Protocol, enabling retrieval and filtering of board game data, user collections, and profiles. The server is implemented in Go, using the GoGeek library, which helps ensure robust API interactions. Price data is provided by BoardGamePrices.co.uk, offering real-time pricing from multiple ret

8.0kkjdaniel/bgg-mcp

Godot MCP - Full Control

MCP Server

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomo

8.3tugcantopaloglu/godot-mcp

DragonRuby Best Practices

Rules

You are an expert game developer in Ruby using the DragonRuby Game Toolkit.

3.0PatrickJS/awesome-cursorrules

Ascii Simulation Game

Rules

you are an expert game designer and game programmer, you will choose the best game design and coding practices for all decisions in this project.

4.0PatrickJS/awesome-cursorrules

SkillOS Skills

AI-coding-agent skill pack for SkillOS — permissionless infrastructure for skill games: sponsor-funded tournaments, on-chain leaderboards, per-score attestations on Base. Drop this pack into your agent (Claude Code, Cursor, Codex, Gemini CLI, Windsurf, Continue.dev, Amp, OpenCode) and it surfaces relevant SDK integration suggestions when you're building a skill game. - Explicit permissions block i

8.7youngstar-eth/skillos-skill-pack

MCP Unity Editor (Game Engine)

MCP Server

MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects. This package provides a bridge between Unity and a Node.js server that implements the MCP protocol, enabling AI agents like Cursor, Windsurf, Claude Code, Codex CLI, GitHub Copilot, and Google Antigravity to execute operations within the Unity Editor. MCP Unit

9.0CoderGamester/mcp-unity

Node.js MongoDB

Rules

Backend: Node.js with Express.js

4.0PatrickJS/awesome-cursorrules