84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb
Add this skill
npx mdskills install youichi-uda/godot-mcp-proComprehensive MCP server with 84 tools for deep Godot editor integration via WebSocket
84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor.
AI Assistant Node.js Server Godot Editor Plugin
Real-time bidirectional communication. No file polling. No CLI subprocess spawning.
| Category | Tools | Highlights |
|---|---|---|
| Project | 7 | Read/write project settings, file search, UID conversion |
| Scene | 9 | Live scene tree, create/open/delete, play/stop, instancing |
| Node | 11 | Add/delete/rename/duplicate/move, properties, signals, anchors |
| Script | 6 | List/read/create/edit scripts, attach to nodes |
| Editor | 8 | Screenshots, GDScript execution, error log, signals inspector |
| Input Simulation | 5 | Keyboard, mouse, InputAction, multi-event sequences |
| Runtime Analysis | 4 | Game scene tree, runtime properties, frame capture, property monitor |
| Animation | 6 | Create animations, add tracks, insert keyframes programmatically |
| TileMap | 6 | Set/fill/query cells, tile set info, bulk operations |
| Theme & UI | 6 | Colors, constants, font sizes, StyleBoxFlat, theme inspector |
| Shader | 6 | Create/edit shaders, assign materials, set/get uniforms |
| Batch & Refactoring | 5 | Find by type, signal audit, batch property set, dependency analysis |
| Profiling | 2 | FPS, memory, draw calls, physics monitors |
| Export | 3 | List presets, export commands, template info |
"Vector2(100,200)", "#ff0000", "Color(1,0,0)" auto-converted| Godot MCP Pro | Best Free Alternative | |
|---|---|---|
| Total Tools | 84 | 32 |
| Undo/Redo | Yes | No |
| Signal Management | Yes | No |
| Input Simulation | Key/Mouse/Action/Sequence | No |
| Runtime Inspection | Scene tree + Properties + Frames | No |
| Animation Tools | Yes | No |
| TileMap Tools | Yes | No |
| Shader Tools | Yes | No |
| Profiling | Yes | No |
addons/godot_mcp/ into your Godot projectcd server
npm install
npm run build
.mcp.json:
{
"mcpServers": {
"godot-mcp-pro": {
"command": "node",
"args": ["/path/to/server/build/index.js"]
}
}
}
Proprietary. One-time purchase includes lifetime updates for v1.x. Unlimited projects and machines.
Install via CLI
npx mdskills install youichi-uda/godot-mcp-proGodot MCP Pro is a free, open-source AI agent skill. 84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb
Install Godot MCP Pro with a single command:
npx mdskills install youichi-uda/godot-mcp-proThis downloads the skill files into your project and your AI agent picks them up automatically.
Godot MCP Pro works with Claude Code, Claude Desktop, Cursor, Vscode Copilot, Windsurf, Continue Dev, Codex, Gemini Cli, Amp, Roo Code, Goose, Opencode, Trae, Qodo, Command Code. Skills use the open SKILL.md format which is compatible with any AI coding agent that reads markdown instructions.