Game Development AI Agent Skills
AI agent skills for game development. Unity, Unreal, Godot, game design patterns, and engine workflows.
36 listings
DragonRuby Best Practices
You are an expert game developer in Ruby using the DragonRuby Game Toolkit.
Ascii Simulation Game
you are an expert game designer and game programmer, you will choose the best game design and coding practices for all decisions in this project.
BGG MCP: BoardGameGeek MCP Server
BGG MCP: BoardGameGeek MCP Server BGG MCP provides access to the BoardGameGeek API through the Model Context Protocol, enabling retrieval and filtering of board game data, user collections, and profiles. The server is implemented in Go, using the GoGeek library, which helps ensure robust API interactions. Price data is provided by BoardGamePrices.co.uk, offering real-time pricing from multiple ret
Unity Ecs Patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
Node.js MongoDB
Backend: Node.js with Express.js
NBA MCP Server
Access comprehensive NBA statistics via Model Context Protocol A Model Context Protocol (MCP) server that provides access to live and historical NBA data including player stats, game scores, team information, and advanced analytics. 1. Install the server: 2. Add to your Claude Desktop config file: MacOS: ~/Library/Application Support/Claude/claudedesktopconfig.json Windows: %APPDATA%/Claude/claude
MCP IPFS Server (storacha.network) 🛰️
A Node.js server implementing the Model Context Protocol (MCP) for interacting with the storacha.network platform via the w3 command-line interface (@web3-storage/w3cli). This server empowers language models 🤖 and other MCP clients to manage storacha.network spaces, upload/download data, manage delegations, and perform various other tasks by seamlessly wrapping w3 commands. - Wraps the w3 CLI for
MCP Tic-Tac-Toe
A Model Context Protocol (MCP) server that enables AI assistants to play tic-tac-toe through standardized tool interfaces. Perfect for demonstrating AI-human collaboration and MCP integration. This project implements a complete tic-tac-toe game as an MCP server, allowing AI assistants like Claude to: - Create and manage multiple game sessions - Make strategic moves and analyze positions - Provide
OP.GG MCP Server
🇰🇷 한국어 | 🇯🇵 日本語 | 🇨🇳 简体中文 | 🇹🇼 繁體中文 | 🇧🇷 Português The OP.GG MCP Server is a Model Context Protocol implementation that provides AI agents with access to OP.GG game data for League of Legends, Teamfight Tactics, and Valorant. The server supports Streamable HTTP transport. Most tools require a desiredoutputfields parameter to specify which fields to return. This reduces payload size and i
MCP Chess Server
This MCP let's you play chess against any LLM. To use this chess server, add the following configuration to your MCP config: Play a game: Find a position in a PGN for game analysis: The server provides the following tools: getboardvisualization(): Provides the current state of the chessboard as an image. The board orientation automatically flips based on the user's assigned color. getturn(): Indic
3DAssets.dev
Find and use free CC0 GLB assets and game packs (three.js, Blender, Godot, Unity), or register and submit models to 3dassets.dev on the user's behalf.
MCP Unity Editor (Game Engine)
MCP Unity is an implementation of the Model Context Protocol for Unity Editor, allowing AI assistants to interact with your Unity projects. This package provides a bridge between Unity and a Node.js server that implements the MCP protocol, enabling AI agents like Cursor, Windsurf, Claude Code, Codex CLI, GitHub Copilot, and Google Antigravity to execute operations within the Unity Editor. MCP Unit