mdskills
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Gaming & Creative

Game dev, sprites, pixel art, Unity, Godot, creative tools

13 listings

Claude Code Game Studios

Plugin

A comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling, asset auditing, team management, and release workflows across Unity, Unreal, and Godot engines.

8.099 weeklyDonchitos/Claude-Code-Game-Studios

Godot MCP - Full Control

MCP Server

A comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomo

8.328 weeklytugcantopaloglu/godot-mcp

Unreal Engine Cpp Pro

Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.

8.03 weeklysickn33/antigravity-awesome-skills

Godot Gdscript Patterns

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.

5.03 weeklysickn33/antigravity-awesome-skills

Pixel Art Animator

Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing"

9.02 weeklywillibrandon/pixel-plugin

3d Games

3D game development principles. Rendering, shaders, physics, cameras.

5.01 weeklysickn33/antigravity-awesome-skills

Web Games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

6.0sickn33/antigravity-awesome-skills

Godot MCP Pro

84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb

8.0youichi-uda/godot-mcp-pro

Unity Cursor AI C

Rules

// Unity Tower Defense Game using Nintendo Ringcon

2.0PatrickJS/awesome-cursorrules

Pc Games

PC and console game development principles. Engine selection, platform features, optimization strategies.

6.0sickn33/antigravity-awesome-skills

Unity Ecs Patterns

Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.

4.0sickn33/antigravity-awesome-skills

The Game Crafter MCP Server

MCP Server

An MCP server that connects AI assistants to The Game Crafter API, letting you design, manage, and price tabletop games through natural conversation. Browse the component catalog, create game projects, add card decks and boards, upload artwork, and get instant pricing estimates — all through your AI assistant. Indie board game designers, tabletop creators, and TGC users who want to manage their pr

8.3alex-gon/thegamecrafter-mcp-server

2d Games

2D game development principles. Sprites, tilemaps, physics, camera.

6.0sickn33/antigravity-awesome-skills