Game Development AI Agent Skills
AI agent skills for game development. Unity, Unreal, Godot, game design patterns, and engine workflows.
34 listings
Claude Code Game Studios
PluginA comprehensive AI-powered game development studio with 36 specialized skills for Claude Code. Includes tools for game design, sprint planning, code review, performance profiling, asset auditing, team management, and release workflows across Unity, Unreal, and Godot engines.
Mobile Games
Mobile game development principles. Touch input, battery, performance, app stores.
Pixel Art Animator
Create and manage sprite animations with multiple frames, animation tags, frame durations, and linked cels. Use when the user wants to animate a sprite, add animation, create movement, make it move, mentions "animation", "animated", "frames", "keyframes", "frame rate", "FPS", "timing", "duration", "walk cycle", "run cycle", "idle animation", "attack animation", "jump", "movement", "motion", or describes actions like "walking", "running", "jumping", "attacking", "breathing", "bobbing", "bouncing"
Godot MCP Pro
84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor. Real-time bidirectional communication. No file polling. No CLI subprocess spawning. - Full Undo/Redo - All mutations go through Godot's UndoRedo system - Smart Type Parsing - "Vector2(100,200)", "ff0000", "Color(1,0,0)" auto-converted - Auto-Reconnect - Exponential backoff (1s -> 60s max) - Heartb
Unity Developer
Build Unity games with optimized C# scripts, efficient rendering,
Game Development
Game development orchestrator. Routes to platform-specific skills based on project needs.
Pc Games
PC and console game development principles. Engine selection, platform features, optimization strategies.
Chess.com MCP Server
MCP ServerA [Model Context Protocol][mcp] (MCP) server for Chess.com's Published Data API. This provides access to Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information. [mcp]: https://modelcontextprotocol.io/introduction/introduction - [x] Access player profiles, stats, and game records - [x] Sea
Unity Ecs Patterns
Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.
MCP Chess Server
MCP ServerThis MCP let's you play chess against any LLM. To use this chess server, add the following configuration to your MCP config: Play a game: Find a position in a PGN for game analysis: The server provides the following tools: getboardvisualization(): Provides the current state of the chessboard as an image. The board orientation automatically flips based on the user's assigned color. getturn(): Indic
OP.GG MCP Server
MCP Server🇰🇷 한국어 | 🇯🇵 日本語 | 🇨🇳 简体中文 | 🇹🇼 繁體中文 | 🇧🇷 Português The OP.GG MCP Server is a Model Context Protocol implementation that provides AI agents with access to OP.GG game data for League of Legends, Teamfight Tactics, and Valorant. The server supports Streamable HTTP transport. Most tools require a desiredoutputfields parameter to specify which fields to return. This reduces payload size and i
The Game Crafter MCP Server
MCP ServerAn MCP server that connects AI assistants to The Game Crafter API, letting you design, manage, and price tabletop games through natural conversation. Browse the component catalog, create game projects, add card decks and boards, upload artwork, and get instant pricing estimates — all through your AI assistant. Indie board game designers, tabletop creators, and TGC users who want to manage their pr
Develop Web Game
Use when Codex is building or iterating on a web game (HTML/JS) and needs a reliable development + testing loop: implement small changes, run a Playwright-based test script with short input bursts and intentional pauses, inspect screenshots/text, and review console errors with render_game_to_text.
MCP IPFS Server (storacha.network) 🛰️
MCP ServerA Node.js server implementing the Model Context Protocol (MCP) for interacting with the storacha.network platform via the w3 command-line interface (@web3-storage/w3cli). This server empowers language models 🤖 and other MCP clients to manage storacha.network spaces, upload/download data, manage delegations, and perform various other tasks by seamlessly wrapping w3 commands. - Wraps the w3 CLI for
Game Design
Game design principles. GDD structure, balancing, player psychology, progression.
Game Art
Game art principles. Visual style selection, asset pipeline, animation workflow.
Multiplayer Game Development
Multiplayer game development principles. Architecture, networking, synchronization.
Web Games
Web browser game development principles. Framework selection, WebGPU, optimization, PWA.
Godot Gdscript Patterns
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
MLB API MCP Server
MCP ServerA Model Context Protocol (MCP) server that provides comprehensive access to MLB statistics and baseball data through a FastMCP-based interface. This MCP server acts as a bridge between AI applications and MLB data sources, enabling seamless integration of baseball statistics, game information, player data, and more into AI workflows and applications. - Current standings for all MLB teams with flex
MCP Tic-Tac-Toe
MCP ServerA Model Context Protocol (MCP) server that enables AI assistants to play tic-tac-toe through standardized tool interfaces. Perfect for demonstrating AI-human collaboration and MCP integration. This project implements a complete tic-tac-toe game as an MCP server, allowing AI assistants like Claude to: - Create and manage multiple game sessions - Make strategic moves and analyze positions - Provide
BGG MCP: BoardGameGeek MCP Server
MCP ServerBGG MCP: BoardGameGeek MCP Server BGG MCP provides access to the BoardGameGeek API through the Model Context Protocol, enabling retrieval and filtering of board game data, user collections, and profiles. The server is implemented in Go, using the GoGeek library, which helps ensure robust API interactions. Price data is provided by BoardGamePrices.co.uk, offering real-time pricing from multiple ret
Godot MCP - Full Control
MCP ServerA comprehensive Model Context Protocol (MCP) server that gives AI assistants full control over the Godot game engine. 149 tools spanning networking, 3D/2D rendering, UI controls, audio effects, animation trees, file I/O, runtime code execution, property inspection, scene manipulation, signal management, physics, project creation, and more. This project is built upon and extends godot-mcp by Solomo
DragonRuby Best Practices
RulesYou are an expert game developer in Ruby using the DragonRuby Game Toolkit.